Let's Play - Sentinels of the Multiverse - TableTop Day 2017
Let's Play - Sentinels of the Multiverse
International TableTop Day 2017
www.SentinelsOfTheMultiverse.com
www.SentinelsDigital.com
Sentinels of the Multiverse is a cooperative card game for up to five players. The game mechanics of Sentinels of the Multiverse include aspects that are somewhat similar to a variety of other card games, including Magic: The Gathering and Dominion.
The game is played with three different types of decks of cards: Heroes, Villains, and Environment.
Hero decks include (usually) one card that represents the hero. It gives the hero's initial hit points and a power they may use. If the hero loses all of their hit points, the hero card is flipped over and the hero cannot play any cards or use any powers, but instead has three incapacitated abilities that can be used for the hero to continue to help their allies. Hero decks also contain forty other cards representing ongoing abilities, equipment, and one-shots that can be played.
Villain decks also include (usually) one card representing the villain. This card includes their starting hit points, rules for setting up the villain at the start of the game, abilities they take each turn, and a mechanism by which the card may be flipped over. The flipped version of the villain card represents another phase of the fight. Each villain has different flip mechanics. Villain decks also contain twenty-five other cards with one-shots, ongoings, minions, devices, and other types of cards that might be put into play. Villains are generally defeated when reduced to zero or fewer hit points, but may also have other win and/or lose conditions.
Environment decks represent the environment in which the heroes battle the villain. The environment deck can affect both heroes and villains. Cards in this deck include persistent effects that remain in play until certain conditions are met, one-shots, and neutral targets. Many environment cards can be dismissed if the heroes agree to discard cards or skip turns.
Heroes, Villains, and other targets can all be damaged by damage dealt from any source. Damage has a type, such as melee, projectile, fire, or toxic damage, and certain cards can be used to protect against specific types of damage.
The game is played with three to five heroes, one villain, and one environment. Each villain also has an "advanced" rule that makes them more difficult to fight for an added challenge. Some villain effects are scaled based on 'H', the number of heroes in the game.
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