(Let's Play) S.O.L. Search of Light // First 20 minutes // Is It Really Searching for Light?
First things first: The upgrade you should get, in my opinion, is the double jump feature! Everything comes after that!
Second: Proceed cautiously with rocks blocking your way, as there could be landmines. Move away from the wall after breaking it, since falling rocks could be a hazard. In later levels, rocks might even fall on your head when opening a box with crystals!
As for the game: After playing for a couple of minutes, I can definitely say that it's not what I expected, which I actually liked. I mean, yes, I played it for a while (and still do from time to time), but I got bored really fast. The promotion was great, but the game itself feels empty.
So, some notes about the game:
-Even though you have to run through a "terrain," the controls are clunky, and you get stuck when trying to jump or miss your jump spot.
-I spent more time on some puzzles than I think I should have.
-The crystals you gather are also your health, so keep track of them when using the currency for your "tower defense and robot upgrades," or you'll start the new level with only one health.
-You can hit the monsters from a dozen miles away, and they sometimes drop crystals. You don't have to get close to hit them, and "hit and jump away" is the best strategy (even for the boss fight).
-The robots are not that responding when it comes to base defence!
In the end? It doesn't even matter! The game is sadly on the "meh" side for me. I'll give it a thumbs up, but it definitely isn't great.