Let's Play Sonic 3D Blast: Director's Cut | Part 3 - It's Hard To Land On The Pipes
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Game Playlist: • Let's Play Sonic 3D Blast: Director's Cut
Franchise Playlist: • Let's Play the Sonic the Hedgehog Series
Director's Cut Patch: https://info.sonicretro.org/Sonic_3D:_Director's_Cut
Sonic 3D: Director's Cut is a hack of 1996's Sonic 3D: Flickies' Island made by Jon Burton, founder of Traveller's Tales and the game's original programmer, with the goal of expanding the game with new content to increase replayability and to fix long-standing issues that the game has been criticized for. The project was first announced on Jon Burton's YouTube channel, GameHut, on October 12, 2017, and update videos were uploaded on a basis. This was the final Sonic game on the Mega Drive, as well as one of the few that released on the Saturn. The game was internationally released on the Mega Drive in November 1996; a Saturn version with improved graphics and a new soundtrack released at around the same time due to the cancellation of Sonic X-treme.
A public beta test was released as an expo entry during the 2017 Sonic Hacking Contest for players to try out the game and report bugs or suggest times for the new Time Challenge mode. The finished version was eventually released on December 23, 2017 as an xdelta patch and as a download on the Steam Workshop for owners of Sonic 3D on Steam.
3D Blast is set on Flicky Island. Players control Sonic the Hedgehog, who moves in an isometric view and needs to rescue Flickies from Doctor Eggman to progress. The game received polarizing reviews due to its isometric gameplay and slower pace compared to other Sonic titles, but was commercially successful.