Let's Play Stellaris Gameplay Walkthrough - Part 17: Scouting for Planets - The Turtle Boys
Let's Play Stellaris! In this Stellaris gameplay walkthrough we will see the rise (and fall?) of the Turtle Boys, the turtle-men who will attempt to take over the Stellaris world.
Series Playlist: http://bit.ly/LetsPlayStellaris
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Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core. Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Features
Deep & Varied Exploration.
Enormous procedural galaxies, containing thousands of planets.
Explore Anomalies with your heroic Scientist leaders.
Infinitely varied races through customization and procedural generation.
Advanced Diplomacy system worthy of a Grand Strategy Game.
Ship Designer based on a vast array of technologies.
Stunning space visuals.
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Stellaris is an upcoming 4X grand strategy video game being developed by Paradox Development Studio. Gameplay in Stellaris revolves around space exploration, managing an empire, and warfare and diplomacy with other spacefaring civilizations. It is set to be released on May 9, 2016.
Stellaris is a real-time grand strategy game set in space 200 years into the future. Players control ships and research vessels among other things, combat is more centered towards the bigger picture, preparation, and strategy. There are also diplomatic options such as alliances and trade agreements with other races. The game begins by picking a species, its ethics, and its technologies. Picking an alien species is not just cosmetic; each has unique traits and engineering styles.
The player begins with a single planet in their territory, an engineering vessel, a small fleet of warships, a space port, and a science ship. Early gameplay consists of exploring and colonizing space, while mid-game activities focus on diplomacy and governing an empire. In the late game, crisis events can occur that have galaxy-wide implications - for instance an uprising by sentient AI robots, or an extra-galactic invasion. Paradox hope that this will address a common late-game problem in 4X style games whereby one faction is so powerful that their eventual victory is inevitable, resulting in frustrating gameplay.
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