Let's Play Super Mario Bros Wonder | Part 15 - Deep Magma Bog | Blind Gameplay Walkthrough
In Part 15 of this blind Super Mario Bros Wonder gameplay walkthrough on the Nintendo Switch we head into World 6 which naturally is the lava world. | Please Like and Subscribe if you enjoyed!
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End screen music:
Dreamer by Kevin MacLeod (incompetech.com)
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Description:
Super Mario Bros. Wonder is a platform game developed and published by Nintendo for the Nintendo Switch. It is the first traditional side-scrolling Super Mario game since New Super Mario Bros. U (2012) and was released worldwide on October 20, 2023. The game received critical acclaim.
Super Mario Bros. Wonder is a side-scrolling platform game. As one of eight player characters—Mario, Luigi, Princess Peach, Princess Daisy, Toad, Toadette, Nabbit and Yoshi—the player completes levels across the Flower Kingdom with assistance from its talking flower-like denizens. Like prior Super Mario games, players guide their character to the end of a level while avoiding enemies, such as Goombas and Piranha Plants, and transporting through Warp Pipes. Each stage contains multiple collectible "Wonder Seeds".
New power-ups include a fruit that transforms the player into an elephant, a flower that allows the player to create bubbles that capture enemies, a mushroom that gives the player a drill hat, and the Wonder Flower, which triggers bizarre effects such as pipes coming to life, hordes of enemies spawning, and character appearances and abilities changing.
A new feature allows players to equip badges, which are unlocked throughout the game and give different perks. They are divided into three different types: Action Badges, which grant the player character an additional ability, Boost Badges, which give the player character an additional passive ability, and Expert Badges, which grant the player character an advanced skill.
Veteran Super Mario developer and producer Takashi Tezuka returns as a producer for Wonder. Shiro Mōri, who previously directed New Super Mario Bros. U Deluxe, returns as director. Wonder started development in 2019 after the release of Deluxe, and the development team was not given a deadline to produce a prototype, which resulted in extra time to develop gameplay ideas.
During the initial planning of Wonder, Mōri desired to recreate the sense of "secrets and mystery" that had been present in the original Super Mario Bros. for a modern audience. The focus was placed on updating the traditional idea of transporting Mario to different areas of the level using Warp Pipes, vines, or other means. Tezuka suggested to instead change up the current physical location, and the Wonder Flower, which dramatically alters the current level, was born. In order for all levels in the game to uniquely implement this item, up to 2000 ideas for Wonder effects were solicited from the development team. The most viable were prototyped and implemented in the final game.
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