Let's Play Super Robot Taisen: Original Generation (Kyosuke) Part-15 Column In Space

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with saving the president. At his suggestion we use him as a distraction as we head for the communications Satellite Column.







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Super Robot Taisen: Original Generation is a tactical role-playing game for the Game Boy Advance. It was developed by Banpresoft and published by Banpresto in Japan, Atlus in North America, and 505 Games in Europe.

The game was originally released in Japan on November 22, 2002, and stars various original characters created by Banpresto for their Super Robot Wars series. Like the much earlier Super Robot Wars Gaiden, the game features no licensed mecha or characters at all - instead, it uses only Banpresto's own creations, in an original story. The games sold well in Japan, and later adapted for a short animated OVA called Super Robot Wars Original Generation: The Animation, which takes place after the second game in the series. A television series, Super Robot Wars Original Generation: Divine Wars, retells the story of the first game. Original Generation was released in the United States on August 8, 2006. It is the first game in the Super Robot Wars series to ever be commercially released overseas, since, unlike the rest of the series, it contains no characters from other media, therefore, no legal entanglements were involved in a foreign release.

A sequel, Super Robot Taisen: Original Generation 2, was available on February 3, 2005, in Japan and was released in North America on November 21, 2006. On June 27, 2007, Super Robot Wars: Original Generations, an enhanced remake of both Original Generation games, was released in Japan for the PlayStation 2.

Developer(s) Banpresoft
Publisher(s)
JP: Banpresto
NA: Atlus
EU: 505 Games
Platform(s) Game Boy Advance
Release
JP: November 22, 2002
NA: August 8, 2006
PAL: December 31, 2007
Genre(s) Tactical role-playing
Mode(s) Single player

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