Let's Play The Pit (2nd Scout) Part 21
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Published on ● Video Link: https://www.youtube.com/watch?v=lq8fZ29M5n8
The final floor is also the same general setup in all playthroughs. The map is essentially one big spiral towards the center. Each room is filled a variety of monsters though sometimes there is a theme to them that will decide what will spawn (all animals etc). As you go further through the rooms, the encounters will naturally grow more difficult and introduce the highest level monsters.
But, if you have decent amount of lockpicking, breaching charges (or alot of regular damage), or you have the right special keys; you can take shortcuts through the various special locked doors (alpha, beta, eta, etc...) to skip several rooms at a time.
This is it, will the Scout make it to the end or will this just be one big disappointment? Suspense!