Let's Play The Shadwen Demo - 1,110 Points Playthrough

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Published on ● Video Link: https://www.youtube.com/watch?v=_u-wdSll2bE



Shadwen
Game:
Shadwen (2016)
Category:
Let's Play
Duration: 32:33
111 views
2


In this special video, I'll be doing the demo of an upcoming stealth game from Frozenbyte, Shadwen, without killing anyone on the maximum AI difficulty settings.

In this game, you are the eponymous Shadwen, a female assassin in a medieval environment who's on a quest to kill the king. She happens to run into an orphan girl named Lily, and you have to complete the demo undetected while having to escort Lily to safety.

There was an event held in which the price for the final product will be lowered depending on how high the global scores get. The event has since finished with the price set at $14.55. This video was recorded in the final hours of this event.

The different AI difficulty settings don't actually seem to affect the guards' vision and hearing, but rather how you see Lily and the guards. At the lowest setting, you can see the guards' sight vision cones and there'll be a blue outline over them when they're relaxed. If you bump the settings up, they'll be gone. If you bump them further, the yellow and red outlines over the guards when they're cautious and alarmed, respectively, will be gone. Finally, when the settings are at the highest, the outline over Lily will be gone, making it harder to figure out where she's hiding.

You can either kill the guards to clear the way for Lily, or you can distract them long enough for Lily to make it to the next hiding spot. You have some traps at your disposal, but I ended up not using them. This playthrough shows the latter method, with the end result of 1,110 points (which seems to be the highest score you can obtain in the demo). BTW, the "Never detected" goal is immediately forfeit as soon as a guard becomes cautious, which makes it impossible to get if you want to get the "Didn't kill anyone" goal.

Overall, the demo is very good, even if escorting Lily to the end can be annoying. Of course, there are some things I would like to see implemented in the final game, like the guards actually becoming alerted when they spot Lily, whereas in the demo they just become cautious and move towards where she's hiding, without actually finding and attacking her (but then again, part of me thinks they won't implement the guards attacking Lily when they find her for censorship reasons). Also, I like the idea of rewinding time when you screw up, as shown a few times here in the video.

I had the music turned off, because I don't like it. Instead, I have added five different tracks from other games to this video. I have also implemented move time forward button in the controls so I can see the guards moving around while standing still (I recommend using Q key as the move time forward key).

The final game is out now on GOG and Steam, and you can visit this website to find out more about the game:

http://shadwen.com/




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Shadwen Statistics For DrLizShawOBE2

DrLizShawOBE2 presently has 111 views for Shadwen across 1 video, and less than an hour worth of Shadwen videos were uploaded to his channel. This makes up less than 0.21% of the total overall content on DrLizShawOBE2's YouTube channel.