Let's Play Turnip Boy Commits Tax Evasion #02: Clearing the Barn
Our first task in what is likely going to be a long and convoluted laundry list of things to make up for us not paying our taxes is to go and clear out a barn so that it can be used by the mayor for his important mayoral things. What those importal mayoral things are is a mystery, for the society Turnip Boy lives in seems to function and yet... not all at once. There's all manner of highly advanced technology around but we're forced to use a plant sword to defend ourselves? Where's the money that's meant to drop from enemies? What form does it take? What is its value backed by?
These are questions that are likely too deep for the narrative being presented here, or are they? Games like this have a funny way of sneaking in all kinds of complicated details via its silly and whimsical dialogue, not to mention the environmental storytelling that makes me wonder just who built the barn in the first place. If it was the vegetables, why did they let it get filled with troublesome creatures and if not, then who DID build it?
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