Let's Redesign A Bow And Arrow Sound Effect
FREE GUIDE on 5 layering techniques for creating sound effects: https://sfx.daviddumaisaudio.com/layering
In this video, I redesign the bow and arrow sound effect from the video game Middle Earth: Shadow Of Mordor. I'll be going through which sounds I used, and how I layered them and processed them.
Middle Earth: Shadow of Mordor video by MKIceAndFire: https://youtu.be/kG6ZUDcABQU
Tools used in the video:
Manipulator: https://www.daviddumaisaudio.com/manipulator-pb
Recenter: https://www.daviddumaisaudio.com/recenter
RX De-Reverb: https://www.daviddumaisaudio.com/rx-advanced-pb
MTransformer: https://www.daviddumaisaudio.com/mtransformer
Neutron EQ: https://www.daviddumaisaudio.com/neutron3-pb
0:00 - Intro
0:33 - Arrow Sound Effect We Are Creating
1:23 - Layer #1: Pulling String Sound
2:17 - Layer #2: Wood Creaking Sound
3:58 - Layer #3: Arrow Release Sound
5:45 - Arrow Sound Effect In Context Of The Mix
Thanks for watching!
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About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.
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