Let's Try Pocket Crystal League (Pokémon Inscryption)! - I choose you, Squirtle!
Pocket Crystal League is a free single player trading card game with mechanics similar to the game Inscryption. The game is developed by moodytail, based on Pokémon, uses music and sound effects from the old Pokémon Trading Card Game on Game Boy Color, and has a Discord for more information. The game description and download is currently at https://moodytail.itch.io/pocket-crystal-league
From the hours of gameplay I've watched before playing, and during play, I believe the game is appropriate for all ages.
Other Channels I've found with Pocket Crystal League Videos:
Skootie (My recommendation)
Sifd (best explanation of mechanics, not sure if any cursing)
Spirit Vice (speed runs with no narration)
Olexa (not sure if any cursing)
Note: Moodytail's description does include some keyboard shortcuts, like using the Up Arrow Key to make all Pokémon attack at once. Oops
Moodytail's description:
"PCL is a Poke-card game, although completely different to the Official Trading Card Game. The gameplay mechanics were partially inspired by Inscryption, being pretty straightforward and easy to learn.
After choosing a starter deck, your goal is to travel through Kyoumu, challenging each of the Gym Leaders from the eight major cities in the region, building up your team to reach the ultimate goal, the Crystal League. Along the way, you'll be presented with numerous choices to expand your deck, strengthen your cards, give them unique special abilities, and battle other trainers.
The current release includes all of gens 1 and 2 (but with corresponding Fairy types). The game may be expanded with more content in the future, but there are currently no plans for any further updates. It is fully playable in its current state.
Balancing can be a bit tricky at times, but I'm satisfied with the current level of difficulty, overall. The game is not supposed to be too easy, but challenging to a degree. Nevertheless, balance updates may happen if/when needed.
This project was done ultimately just for fun, and I'm not getting any kind of revenue or payment from it— please Nintendo, let it be!
I hope you enjoy it, and let me know if you have any issues!"
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