Let's try Sakura Wars / Sakura Taisen (SEGA Saturn, FANTRANSLATED)
Fantranslation here: http://gestyy.com/e0PVTB
Notes: the lips animations of the 2d portraits are glitched but the team behind the fantranslation will fix them ASAP.
Sakura Wars is a cross-genre video game developed by Sega and Red Company, and published by Sega in 1996. It is the first game in Sega's Sakura Wars series, created by Oji Hiroi. Originally released for the Sega Saturn, it was later ported to other systems including the Dreamcast, and remade for the PlayStation 2 subtitled In Hot Blood. Defined by Sega as a "dramatic adventure" game, Sakura Wars combines overlapping tactical role-playing, dating sim and visual novel gameplay elements.
Set in a fictionalized version of the Taishō period, the game follows the exploits of the Imperial Combat Revue, a military unit dedicated to fighting supernatural threats against Tokyo while maintaining their cover as a theater troupe. Imperial Japanese Navy Ensign Ichiro Ogami is assigned as leader of its all-female Flower Division, a group of women with magical abilities which defends Tokyo against demon attacks using steam-powered armor called Koubu. He becomes embroiled in both the group's latest conflict with the Hive of Darkness and the personal lives of its members.
The concept work for Sakura Wars began in 1993, with full development beginning the following year after being approved by Sega. Japanese stage shows inspired Hiroi who conceived the game's basic narrative and gameplay elements. Several prominent figures were brought on board the project including writer Satoru Akahori, composer Kohei Tanaka, and character designer Kōsuke Fujishima. The game was a critical and commercial success, becoming one of the highest-selling titles for the Saturn and launching a franchise which includes multiple sequels, spin-offs and media adaptations.