Level Design of Metroid Dread - How Dread Secretly Guides You
This time we examine the level design of Metroid Dread. In particular a few of its design principles.
And yes, we talk about the Jaffe room.
Other videos referenced here:
https://youtu.be/4OZqmWB0wXo
https://youtu.be/7noxyKs4mc8
https://youtu.be/xmR2uTX2gQY
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0:00 - Intro
0:36 - General design ideas compared to Zelda
6:48 - Dungeons, Overworld, Locks, & Keys
9:45 - Process of Elimination in Artaria
11:36 - The Point of No Return
17:16 - The Jaffe Room
24:24 - Environmental context
25:58 - Fighting Corpius
26:30 - Segway
27:44 - Satisfaction Through Suffering
31:07 - Conclusion
#MetroidDread #Metroid #GameDesign
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Metroid Dread Statistics For CaptBurgerson
At present, CaptBurgerson has 21,353 views spread across 9 videos for Metroid Dread, with approximately 12 hours of Metroid Dread video on his channel. This makes up 1.18% of the content that CaptBurgerson has uploaded to YouTube.