Run 7 experiments with what happens when the game both "ends faster" and "lasts longer." The boss bug discovered last broadcast got patched during this stream, allowing the Emperor to oppose me at the end. Good to see him again. Run 8... listen, I'll level with you: I don't remember it too well. There was the genesis of something cool that didn't fully materialize. Looking back at it, I see Conjured Bramble, and I nod. In patch 1.0.5: "Conjured Bramble: Adjusted rarity to Rare (blue), -1 damage, -2 range." I can understand why, though I miss its stupid range.
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"Manage a team of traveling gladiators in this turn-based fantasy roguelike. Find the best recruits, discover powerful item combinations and come up with clever tactics on the battlefield. The tournament awaits those who desire MORTAL GLORY!"