Lies of P and the Hilarious Difficulty Double Standard
Today's video is about the hilarious double standard of the difficulty "discourse" surrounding souls like games. In this video, I explain the idea of human variance and accessibility and how accessibility is not just easy mode.
Subscribe to the Podcast on Spotify, Apple Podcasts, or any Podcatcher of choice:
Spotify: https://open.spotify.com/show/7aOqTXP8SJK60TCr0JUqPm
Apple Podcasts: https://podcasts.apple.com/us/podcast/gaming-in-sight-with-steve-saylor/id1730852882
Other Podcast Platforms: https://creators.spotify.com/pod/show/steve-saylor3
Links:
Lies of P DLC Overture Director Vows to 'Review Various Adjustments, Including Difficulty Reduction' - https://www.ign.com/articles/lies-of-p-dlc-overture-director-vows-to-review-various-adjustments-including-difficulty-reduction
Difficulty vs. Accessibility by Ian Hamilton - • Difficulty Vs Accessibility
WHAT I SEE WHEN PLAYING VIDEO GAMES: • BLIND GAMER - What I see when playing Vide...
Friend me on PSN and Xbox LIVE
PSN Name: BlindGamerSteve
Xbox Gamertag: BlindGamerSteve
Follow me online:
TWITTER: http://twitter.com/stevesaylor
TWITCH: http://twitch.tv/stevesaylor
INSTAGRAM: http://instagram.com/stevesaylor
#gamingnews #liesofp #accessibility