Lies of P and the Hilarious Difficulty Double Standard

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Today's video is about the hilarious double standard of the difficulty "discourse" surrounding souls like games. In this video, I explain the idea of human variance and accessibility and how accessibility is not just easy mode.

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Links:
Lies of P DLC Overture Director Vows to 'Review Various Adjustments, Including Difficulty Reduction' - https://www.ign.com/articles/lies-of-p-dlc-overture-director-vows-to-review-various-adjustments-including-difficulty-reduction
Difficulty vs. Accessibility by Ian Hamilton -    • Difficulty Vs Accessibility  

WHAT I SEE WHEN PLAYING VIDEO GAMES:    • BLIND GAMER - What I see when playing Vide...  

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