Life Force - Nes - Full Playthrough - No Death
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Life Force is a ported version of Salamander which had many updates in both design and plot. It saw a release on the Nintendo Entertainment System (NES) in 1988.Life Force was in many ways an updated Salamander; some elements, such as levels and bosses, were removed to make space for new content. Interestingly, most of the level graphics and enemy sprites from Salamander were used in favor of the ones used in Life Force, and it uses the Gradius power-up bar. The game was practically identical to the NES port of Life Force, other than being titled Salamander and featuring an expanded Gradius-like power-up bar. These ports make use of the Konami code, which in this instance increases the amount
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lives from 3 to 30. Life Force changes the plot from Salamander by adding an opening text which establishes the game to be set inside a giant alien life-form infected by a strain of bacteria. Stages which featured star field backgrounds had them changed with the web background from Stage 1 to maintain consistency with the organic setting of the plot. Some of the power-ups are also given different names too:"Speed-Up" to "Hyper Speed""Missile" to "Destruct Missile""Ripple Laser" to "Pulse Laser""Force Field" to "Shield" Konami later released an enhanced version of Salamander in Japan bearing the American title of Life Force, which further fleshes out the organic motif. All of the backgrounds and
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mechanical enemies are completely redrawn and given organic appearances. The power-up system was also modified, with the Japanese Life Force using the same power-up gauge as the original Gradius. Some music tracks have also been completely changed for this release. The power-up gauge is arranged differently for both players as well.Both the original Japanese version and the enhanced Life Force release are included in the compilation Salamander Deluxe Pack for the PlayStation and Saturn, as well as in Salamander Portable for the PlayStation Portable. Salamander was ported to the Family Computer in Japan in 1987. Instead of being a direct port of Salamander, some elements were taken away from
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Salamander and the Japanese Life Force re-release, and some elements, such as levels and bosses, were removed to make way for new content. Most of the background graphics and enemy sprites from Salamander, however, are used in favor of those used in Life Force, though the Gradius-style power bar is used in place of the original instant pick-up system. The same year, North America received a port as well for the Nintendo Entertainment System. The NES version is practically identical to its Famicom equivalent, other than not having the multiple endings, having two option power ups instead of three, and being titled Life Force. The North America version was later re-released classic for Virtual Console.
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