[LinuxPlaying] SoulCalibur // Mame ( Arcade Cabinet )
Playing arcade cabinet games on Linux using Mame :
SoulCalibur
This is the second game in the Soul series.
It brings for the first time in the series the 8 way movement ( ie : characters are not stuck on a 2D plane, but can move around freely ).
And unlike most games for the time behing, a simplier buffering command stream : successive attack move can be executed before the previous attack has been recovered easily ( ie, without a precise timing, easing the ability to execute succession of attack )
~~~ SDLMAME GLSL Filtering guide ~~~
I've used a scanline filter for this video, wich can be downloaded here :
http://www.mameau.com/?attachment_id=938
Extract those files in ~/.mame/osd
and edit your .mame/mame.ini file as is :
gl_glsl 1
gl_glsl_filter 1
glsl_shader_mame0 /home/user/.mame/osd/shader/glsl_plain
glsl_shader_mame1 /home/user/.mame/glsl/CRT-Scanlines
OS : Archlinux rolling release ( http://www.archlinux.org )
Emulator : Mame 0.155.u0 ( mamedev.org )
Capture : SimpleScreenRecorder 0.3.0 ( http://www.maartenbaert.be/simplescreenrecorder/ )
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