🔴Live - Final Fantasy VII - New Threat 2.0 Mod Playthrough Part 13 - Ending Sephiroth
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In Midgar, a city controlled by the mega-conglomerate Shinra Inc., the No. 1 Mako Reactor has been blown up by a rebel group, AVALANCHE.
AVALANCHE was secretly formed to wage a rebellion against Shinra Inc., an organisation which is absorbing Mako energy, destroying the natural resources of the planet. Cloud, a former member of Shinra's elite combat force, SOLDIER, was involved with the bombing of the Mako Reactor.
Can Cloud and AVALANCHE protect the planet from the huge, formidable enemy, Shinra Inc.?
Final Fantasy VII New Threat is a mod of the eponymous seventh game of the nerve-twistingly popular Final Fantasy series, made by Sega Chief. The current version is v. 2.0.
In this mod, enemies, stats, weapons and Materia have been tweaked and rebalanced. The random encounters and bosses have been made more powerful and challenging. The party members' stats have been tweaked to make each of them more unique, and a new system called the "Soul Point system" allows the player to specialize them by increasing some of their stats after a few key story events. Weapons and equipment often give stat boosts, so depending on a character's build, simply going to a new town and buying the new equipment will not always be the solution. Finally, the stat boosts of the Materia, as well as the effects and the MP costs of the magic, summons, and enemy skills, have been changed.
However, the mod isn't only a rebalancing of the gameplay. It also adds a few new enemies and bosses. Finally, it slightly changes some aspects of the story: It reactivates disabled content of the game, revamps some dialogues and scenes to clarify the plot, and adds new content (scenes and end-game sidequests).
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