LIZZIE ISN'T GODZILLA!? - Rampage: World Tour (Arcade): Part 1

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Next thing you'll tell me is that George is based on Monsieur Mallah and Ralph was inspired by Rolfe DeWolfe from The Rock-afire Explosion.


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Rampage World Tour is a video game released in 1997 and is the second game in the Rampage series. The game was developed as an arcade game for Midway Games by Game Refuge Inc. designers Brian Colin and Jeff Nauman, who conceived and designed the original in 1986. It was ported to the Sega Saturn, Nintendo 64, Game Boy Color, PlayStation, Microsoft Windows and has been re-released on Midway Arcade Treasures 2 as well as being included in Rampage: Total Destruction.

George, Lizzie, and Ralph have been released due to an explosion at a Scumlabs facility. The trio begin to destroy all of Scumlabs' bases scattered throughout the world and kill its employees. In the last levels, Scumlabs CEO Eustace DeMonic turns himself into a monster in an attempt to combat George, Lizzie, and Ralph, but is defeated during a battle on a lunar base. After this, the only surviving Scumlabs employee Dr. Elizabeth Veronica tries to disintegrate the monsters with a ray gun on her spaceship, but it only shrinks them to a miniature size, and they wind up inside her ship.

Like in the first Rampage game, the goal of every stage is to destroy all the buildings in each city while avoiding or destroying the military forces. If the player takes too long in destroying the city, jets will fly in and bomb the remaining buildings, ending the stage with a lower score.

In the first level, Peoria, a tourism billboard cycles through different regions in the country (Northeast, Southwest, etc.). Destroying the billboard when it is showing one of these regions will send the player in that direction. Players may also choose to eat or ignore the "World Tour" power-ups and control which country they can visit. After getting a World Tour power-up, the next few levels take place in a foreign location until a Scumlabs plant is destroyed. Purple radioactive waste temporarily transforms the player into a super monster known as V.E.R.N. The game will not end until every Scumlabs city has been destroyed, which may cause some erratic traveling around towards the end of the game (including multiple world tour trips if the players have missed or purposely kept from getting world tour flags).

The arcade version supports up to three players simultaneously. Though it was announced that the PlayStation version would also support three players, both the PlayStation and Saturn versions allow only two players. Three player support apparently was programmed into the port at one point and pulled at the last minute, since a review of the PlayStation version in Electronic Gaming Monthly describes three player gameplay. The Nintendo 64 conversion includes full three-player functionality.

Next Generation reviewed the arcade version of the game. They derided the decision to continue using sprites for the graphics instead of polygons, concluding that "Rampage World Tour seems aimed at satisfying gamers' yearning for past titles like Space Invaders or Pac-Man. Fair enough, but all this remake will accomplish is to make gamers yearn for the original more than ever."

Critics agreed that the console ports are nearly arcade-perfect, though some criticized the PlayStation and Saturn versions for supporting only two players instead of the three supported in the arcade version. However, they were divided about the game itself. Many hailed it as a fun revival of an arcade classic. For example, Shawn Smith wrote in Electronic Gaming Monthly that "There's nothing like sitting down and playing a good old-time game. It's even better to do it when it has been enhanced, but still has the same feel as the original."

Wikipedia contributors. Rampage World Tour. Wikipedia, The Free Encyclopedia. March 1, 2021, 20:21 UTC. Available at: https://en.wikipedia.org/w/index.php?title=Rampage_World_Tour&oldid=1009683361..




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