Look it's Harold Again - Fallout 2 Gameplay Walkthrough Part 13

Look it's Harold Again - Fallout 2 Gameplay Walkthrough Part 13

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Published on ● Video Link: https://www.youtube.com/watch?v=Vn0ZTRA8uj8



Game:
Fallout 2 (1998)
Category:
Walkthrough
Duration: 1:03:12
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Fallout 2: A Post Nuclear Role Playing Game is a turn-based role-playing open world video game developed by Black Isle Studios and published by Interplay Productions in October, 1998. While featuring a considerably larger game world and a far more extensive storyline, it mostly uses similar graphics and game mechanics to those of Fallout.

The game's story takes place in 2241, 80 years after the events of Fallout and 164 years after the war. It tells the story of the original hero's descendant and their quest to save their primitive tribe from starvation by finding an ancient environmental restoration machine known as the Garden of Eden Creation Kit (GECK).

The game was well-received, and praised for its gameplay, storyline, and as a worthy successor to the original Fallout, while the frequent bugs and lack of improvement over the first game attracted criticism.

Fallout 2 is a role-playing open-world video game. The player is free to move at will until they enter into combat. Combat gives them a number of action points to move, fire, check their equipment, reload and the like. When a player uses up all of their action points, they end their turn and enemies start theirs. If the player survives unharmed, he or she has their action points restored. Injuries and poisons can reduce the number of action points available both in a single turn and semi-permanently, until combat ends and the player can be treated.

Combat and completion of jobs or quests reward the player with experience points with which they can level up their characters and apply beneficial perks to become more suited to the dangerous post-apocalyptic world. General gameplay consists of traveling and interacting with local inhabitants and organizations to complete goals and aid or inhibit the NPCs. The player's actions dictate what future story or gameplay opportunities are available. Mature themes such as alcohol consumption, drug usage, and sex are present.

Organized crime, prostitution, and slavery are major elements of the setting. Character creation is based on the SPECIAL role-playing system.

#fallout2 #fallout #crpg #pc #gaming #letsplay #gameplay #walkthrough

- Intro and Outro by Ross MacKay - FOLLOW AT BANDCAMP Ross MacKay




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