Loot Boxes : How They Went From Good to Bad - Design View (Playing Senran Kagura Estival Versus)

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With the AAA game industry trying to milk us for as much cash as possible loot boxes have been shot with huge negative backlash. Since they can be used as huge exploitative systems they've been pushed in quite the negative fashion, but today I want to focus on the positives found in the history of lootboxes and explain the design behind them that could be a saving grace. Michael here introducing you to Design View, and today we're talking Loot Boxes, Gachas, and Lotteries in Video Games!

Senran Kagura : Estival Versus (Steam PC)
http://store.steampowered.com/app/502800/SENRAN_KAGURA_ESTIVAL_VERSUS/
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Tags:
Loot Box
Loot Boxes
Gachas
Lottery
Gaming
Game Industry
AAA Games
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Good
Bad
Analysis
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Design
Game Design
Opinions
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How
Explained
Exploitation
Exploitative
Senran Kagura Estival Versus
Gameplay
Action Game
Rewards
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Design View
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Michael Stanich
michaelpstanich
Spirit Shard



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Currently, Michael "Spirit Shard" Stanich has 5,453 views for Senran Kagura: Estival Versus across 2 videos. Senran Kagura: Estival Versus has approximately 1 hour of watchable video on his channel, less than 0.54% of the total video content that Michael "Spirit Shard" Stanich has uploaded to YouTube.