Lords Of The Fallen - Glitches & Oddities Pt. 5

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Lords of the Fallen
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The rest of what I've recorded for my initial playthrough. A summary of my experience.

i) there's 1 hidden challenge room that on Harkin's return, will be greeted by an enemy respawning just outside. There's also a save point with the same problem.

ii) dancing with the AI for a chance of backstab.

iii) so I managed to shield bash an oncoming tackle, but Harkin's attack is soooooooo slow to take advantage of it.

iv) Harkin was trapped in that spinning attack, and failed to drink his potion as he rotates backward awkwardly.

v) so a mage enemy floated its way out the arena where Harkin dies if he does the same. Upon respawn Harkin died again for some reason.

vi) the initial enemy made a shriek that calls for help or something, which woke up the 2 enemies in the cell. Their AI seem to be screwed up, and doesn't react to getting damaged initially. One of them died eventually. Somewhere in the middle Harkin fails to drink his potion... again.

vii) a good old deafening crash. I reduced the volume post-production, you're welcome.

the clip at the end shows a knight being indifferent whilst everyone else has been ordered to kill Harkin.







Tags:
lords of the fallen
seventhdec
ps4
glitches
glitch
bugs
bug
observation
montage
crash



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