Los Amores De Brunilda v.1.4 (2013) Walkthrough + Review, ZX Spectrum
Huge playlist archive with games from 2005-2013: https://www.youtube.com/playlist?list=PLxOanVBhqd3uodzx7gXgN_6LpHWIKwjww
Improvements in v.1.4 (From Retroworks.es):
While preparing the Special Edition of Brunilda for RetroMadrid, we thought it would be cool to improve that version over the already published one.
Metalbrain got to work and, as only he knows, optimized the screen drawing routines to the limit, making the scroll way smoother everywhere in the game.
On the other hand, Wyz took the game music and moved, touched, remixed and modified everything necessary to extract the best possible sound from his own player.
Two tiny bugs were also fixed: a colour changing mushroom and an out of place apparition by Brunilda.
And finally, a pair of english mistakes were fixed, and then AugustoRuiz reviewed the whole translation to make it sound more natural.
INTRODUCTION (From Retroworks.es):
--SAN ARTEIXO DE MONTALVO--
The first time I came to this village and met its inhabitants, I realized that something strange was haunting their minds. That evening, the air was so cold that I could even feel it inside my bones. Everybody began to return to their homes, locking their doors tight for the night, hoping not be surprised defenseless against their most horrifying terrors.
It seemed that these people had no soul, that they had turned away from God, abandoned themselves to superstition.
I tried hard to forget that feeling, but my partner could not. He was younger and not yet mastered his terrors. However, my main concern was to find a place to spend the night. I wasn't worried about monsters nor demons, but the cold: another night sleeping rough and my bones would be rankling all the way to Santiago.
THE HISTORY OF THE GAME (From Retroworks.es):
This game comes from a script made in 1994. That original script began to be coded as Text Adventure on PC with NMP parser, but even as it reached very advanced stages of development, it was never completed and went to sleep in a folder during loooong years.
Then, we thought about recoding it as Text Adventure, firstly on CEZGS, and then on RetroWorks, and finally we deciced to use the actual gameplay system.
CREDITS (From Retroworks.es):
Original script: Benway
Adaptation and game design: Pagantipaco and Benway
Coding: Benway
Graphic art and cover: Pagantipaco
Loading screen: NeilParsons
Music: Benway and Mikomedes
Testing: All RetroWorks team, Traperic and Daniel Canales Llera.
This program uses the following routines: "Wyzplayer" AY Player (Wyz), "Exomizer" decompressor (Metalbrain, A. Villena and Urusergi), and "PenText" text decompressor (Benway and Metalbrain).
REVIEW:
We are back in 1830 and you control a monk named Fray Gonzalo. Fray and his friend Fray Cesáreo is on a pilgrimage and they have been walking all day, so they decide to get some rest in the nearest town, and that town is San Arteixo De Montalvo. The monks goes to Xan’s Inn to get a place to sleep for the night, but there is no free rooms. The Innkeeper suggest that the monks spend the night at the pharmacist Mr. Justiniano’s place. After a good meal and a lot to drink Fray Gonzalo is going to sleep, and when he wakes up he finds out that Fray Cesáreo never went to bed. Fray Cesáreo is found unconscious in the west side of the house – an area that is always locked. It seems impossible to wake up Fray Cesáreo and Mr. Justiniano think he is under some kind of spell.
Now the game begins and you have to find the local witch to get help for waking up your friend. The witch is telling that it is Brunilda’s curse, and she also tells that Brunilda committed suicide in the house where her soul now wanders around, and that she needs another soul to get out of the purgatory, so she has now taken Fray Cesáreo’s soul.
There can be no more text here, so read the rest in "REVIEW CONTINUED" in the comments...