Luminati - iPhone game developer diary.
Luminati - connect 4 with a cool twist.
In this development diary video you see the powerup effect of "Wings Of Fury", which is the first powerup you get to use in the game. If activated it will blow away all tokens in the row where the token lands (on the gameboard).
Only issue here was that I wasn't really familiar with how the NSMutableArrays work with the indexes (that gets decreased and increased) when inserting and removing objects. But that was quickly solved after visiting the iOS reference webpage. No wonder the gameboard array got spooked after a powerup effect. =)
/Mattias Holmgren
Morningdew Media
-~-~~-~~~-~~-~-
Please watch: "BITWIG - WHAT can be MODULATED and WHY"
https://www.youtube.com/watch?v=azd73YmOw2k
-~-~~-~~~-~~-~-
Other Videos By Mattias Holmgren
2011-09-02 | Table Drum, having fun with a new iPhone app |
2011-07-22 | Luminati - cinematic iPhone puzzle game trailer. |
2011-07-18 | Post rock music for film - For You by Mattias Holmgren |
2011-06-11 | Tapped piano music for drama film. |
2011-04-15 | EXCLUSIVE! Luminati - gameplay tutorial |
2011-03-26 | Luminati, award winning iPhone puzzle game. |
2011-02-13 | Music for games showreel by Mattias Holmgren. |
2011-02-01 | Luminati - iPhone game dev video log. |
2011-01-25 | ICE Game Studios - audio branding |
2010-10-08 | LUMINATI - iPhone developer diary #2 |
2010-10-02 | Luminati - iPhone game developer diary. |
2010-09-21 | Mattias Holmgren - I'll be strong |
2010-09-16 | Mattias Holmgren playing some drums - quick jam |
2010-09-15 | iPhone game - LUMINATI, grab powups. |
2010-07-21 | Embracing - Neptune (live) |
2010-07-21 | Embracing - Chased by a shadow |
2010-07-21 | Embracing - Precious disovery |
2010-07-21 | Embracing - Charade without any colors. |
2010-07-21 | Embracing - Stranger (Live) |
2010-03-09 | Luminati, iPhone early preview. |
2010-02-04 | Luminati - finished game |