Madness vs Machines Shenanigans #37 - Hillside V7 Outdated Processing (Medieval Mode)
I was talking with Erikku about some Medieval mode things and some changes to the mission.
Apparently tanks running into the gate and exploding isnt supposed to happen.
It seems they made the tanks slow down before the gate and tanks before Wave 6 all made it through the gate but on Wave 6 it still crashed into it.
Another time I played Hillside after this, the tank on Wave 3 crashed into the gate and no others in later Waves did.
So I guess this is still a problem, though its a minor one.
Fun Fact: Canteen Crashers Hillside highlight also had the #37
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