Mafia 2 - PC Gameplay
The game is set from 1943 to 1951 in Empire Bay (the name is a reference to New York's state nickname "The Empire State" and San Francisco's "City by the Bay".), a fictional city based on San Francisco and New York City, with influences from Chicago and Detroit. The game features a completely open-ended game map of 10 square miles. No restrictions are included from the start of the game.There are around 50 vehicles in the game, as well as licensed music from the era.
Many firearms from the previous return, such as the Thompson submachine gun, the Colt 1911 and a pump-action shotgun. New WWII-era weapons like the MP 40, the M3 submachine gun, the MG 42 and the Beretta Model 38 also appear in the game.
Interacting with objects in the environment involves two action buttons- a standard action and a "violent" action (for example, when stealing a car, the player may choose to either pick its lock or break the window glass), used in context-sensitive situations. A map is included as in the original Mafia game. The checkpoint system has been completely overhauled. New controls include a cover system that allows the player to hide behind objects (such as generators, walls and large crates) to shoot enemies, rather than just using a crouch while behind an object.
It has been stated by 2K Czech that the game's cutscenes are created by the game engine, in real-time, rather than pre-rendered cutscenes.
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