Mafia III Definitive Edition - Part 30 (100% Completionist, No Deaths, Hard Difficulty)

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Mafia III
Game:
Mafia III (2016)
Duration: 0:00
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Completing the Mafia Trilogy, we move onto the final entry: Mafia III Definitive Edition.

Set within the fictional city of New Bordeaux during the Vietnam War era (late 1960s), the game follows Lincoln Clay, an SOG operative returning from Vietnam back to his hometown. Working for Sammy Robinson, leader of the Black Mob in Delray Hollow District of New Bordeaux, we follow Lincoln as he takes revenge on the Marcano Crime Family, who killed his protege and his friends, by taking control over Marcano's rackets in New Bordeaux.

Walkthrough logic will follow the same criteria as with all other games I've done thus far: Story Missions are completed without failing or dying during their play and we will collect the Collectibles in these missions (Playboy Magazines and other collectibles). Since there are multiple DLCs available for Mafia III, within the story itself, we will complete these as well.

In Part 30, we take over the last racket from Tommy Marcano in Southdowns by eliminating Johnny Peralta. Removing Peralta, the path is now open for Lincoln to get Tommy Marcano's forger expert Alvarez and find out where Tommy's printing operation is located, so Lincoln can destroy it and eliminate the first Capo in his objective of bringing down Sal Marcano.

Content:
0:00 Interlude
0:18 Story Mission #41 - Gambling (confront Johnny "Two-Dicks" Peralta), collecting Repent Magazine #2, collecting Vargas Painting #22, assigning Gambling Racket to Thomas Burke, gained Associate: Bribe the Cops 4
12:35 Interlude - Purchasing Vehicle Modification Upgrades
14:50 Story Mission #42 - Jesuit in New Mexico
32:38 Interlude
34:12 Story Mission #43 - Burn Like Napalm (Kill Tommy Marcano)
1:01:45 Fifth Sitdown Cutscene, assigning Southdowns District to Thomas Burke
1:03:12 Interlude
1:06:21 Bounty Hunting Mission #2 - Kurt Mancini
1:18:04 Bounty Hunting Mission #3 - Brian Patrick O'Malley
1:24:29 Interlude
1:27:14 Optional Mission #4 - "The Righteously Fucked" (Stealing the truck)
1:34:42 Interlude - Reading Journal Entries, checking Collections, End of Part 30

NOTE: The bug where Alcee stays behind the closed doors when you're about to get searched is a very annoying and game-breaking bug, which you can avoid only by doing what I did: restarting the checkpoint after being searched. If the game bugs out when you press "E" to begin search and Marcano's man doesn't start searching you, you'll simply have to restart the whole mission/game from the start.

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Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use.




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