Mafia III Definitive Edition - Part 25 (100% Completionist, No Deaths, Hard Difficulty)
Completing the Mafia Trilogy, we move onto the final entry: Mafia III Definitive Edition.
Set within the fictional city of New Bordeaux during the Vietnam War era (late 1960s), the game follows Lincoln Clay, an SOG operative returning from Vietnam back to his hometown. Working for Sammy Robinson, leader of the Black Mob in Delray Hollow District of New Bordeaux, we follow Lincoln as he takes revenge on the Marcano Crime Family, who killed his protege and his friends, by taking control over Marcano's rackets in New Bordeaux.
Walkthrough logic will follow the same criteria as with all other games I've done thus far: Story Missions are completed without failing or dying during their play and we will collect the Collectibles in these missions (Playboy Magazines and other collectibles). Since there are multiple DLCs available for Mafia III, within the story itself, we will complete these as well.
In Part 25, with the Smuggling operation dismantled and taken over in Tickfaw Harbor, Lincoln must now focus on taking down the final lieutenant in Marcano's organization: Frank Pagani. Having placed a tracking beacon on his car, Lincoln soon finds Frank and takes him down, learning in the process that Sal actually went for the plates inside the Federal Reserve. Now, Lincoln must do everything to stop Tommy Marcano from printing forged bills and putting them into circulation.
Content:
0:00 Interlude
1:29 Story Mission #39 - The Connection to Cuba (Kill Frank Pagani: Takedown)
7:03 Fourth Sitdown Cutscene, assigning Tickfaw Harbor District to Thomas Burke
10:32 Interlude
12:57 Herbalism - Selling Ditch Weed Batch, planting new seeds, unlocked Ruderalis
15:12 Interlude - Collecting Playboy Magazine (June 1962), collecting Electronic Parts, collecting Playboy Magazine (August 1968)
20:56 Optional Mission #1 - Are We Cool? (delivering the Weed), collecting Electronic Parts
31:06 Interlude - Depositing cash with Consigliere
35:14 Herbalism - Collecting Ruderalis
37:52 Interlude - Collecting Electronic Parts
48:38 Optional Mission #4 - "The Righteously Fucked" (Stealing the truck)
55:24 Interlude
57:02 Optional Mission #3 - "I.R.A. Don't Ask" (talking to Thomas Burke)
57:34 Interlude
1:00:04 Optional Mission #3 - "I.R.A. Don't Ask" (stealing first Red De'Leo Capulet), placing Wiretapping Nodes, collecting Electronic Parts
1:08:48 Interlude
1:10:07 Optional Mission #3 - "I.R.A. Don't Ask" (stealing second Red De'Leo Capulet)
1:14:44 Interlude
1:21:25 Herbalism - Selling Ditch Weed Batch
1:23:00 Herbalism - Collecting Ruderalis, delivering to MJ, unlocking Upgrades, planting Ruderalis
1:29:34 Interlude
1:30:43 Optional Mission #5 - Seems Simple Enough (stealing the Semi)
1:39:02 Interlude - Depositing Cash with Consigliere, reading Kill List Intel (Tommy Marcano), reading Journal Entries, checking Collections, End of Part 25
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