Magic Leap One N-Body simulation w/ hand tracking experiment
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Published on ● Video Link: https://www.youtube.com/watch?v=qj3b05Pa77s
A simple unoptimized n-body simulation I threw together to experiment with hand tracking etc; video came out a little choppy despite simulation running fine. Next steps are collision, implementation of an octree and the barnes-hut algorithm for larger n-body simulations, and runge-kutta-dormand-prince method for low error numerical integration; potentially using hand meshing instead of hand tracking could be interesting as well since it seems to have enough accuracy.