Magnet - 12-23 update
https://1drv.ms/u/s!AoPEwcmh86n11QyPLG4zh7RO-7xx?e=TN94EB
This version you do not have to worry about any LUA files and putting them in any special place. You do though, need to move the zipped mod out of the mod folder to revert the game forcefield back to original settings.
The LUA error you see when you spawn it, well, I see it too. No idea how to fix that. Just ignore it like I do.
This mod is no fun for playing where you control a car, and there is also a magnet working. It just does not work like that. It basically is a novelty thing that is fun to play with non-controllable traffic. Or if you use script AI to make some player vehicles do stuff while you are switched to the magnet. That works. But whatever vehicle is in focus, is the magnet more less. One time after trying a million different things, I did manage to trigger it to stay on, and be able to control a different car that did not act as the magnet. But never was able to figure out how to do it all the time. Was a one time miracle. Also mostly the reason for not exploring more realistic tornado mod. What fun if you can not drive and try to escape something...
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