Magnus 2 (Level -3)
Strategy I enjoyed for beating Magnus 2.0 at "Level -3" stats. (Technically, Level -2.8, this is 1HP, 0FP, 0BP.)
Uses 5 items: Shooting Star (2x), Life Shroom (3x)
Requires RNG of getting a 41% chance Clock Out on Turn 3. It also requires two +2+2 Power Lifts, which aren't that hard to get. No other RNG is required. No Superguards either.
Coolest part about this strat is that the SP math is pretty cool. More than likely you're able to Art Attack on the last turn which should clean up the remaining damage to KO in the worst cases.
T1: Hammer (66), Shade Fist (64) [Drill] -LS-
T2: Power Lift, Shade Fist (60) [Fists]
T3: Clock Out, Shade Fist (56) (41% chance to hit all 3)
T4: Jump (50), Shade Fist (46)
T5: Hammer (42), Shade Fist (40)
T6: Shooting Star (34), Power Lift [AC] (33)
T7: Shade Fist (29), Jump (23) [Drill worst case] -LS-
T8: Shade Fist (19), Hammer (15) [Drill worst case] -LS-
T9: Shooting Star (9), Art Attack
Fists T7 (no LS lost T7)
T8: Shade Fist (19), Shooting Star (13) [Drill worst case] -LS-
T9: Shade Fist (11), Earth Tremor (5) [Drill worst case] -LS-
T10: Shade Fist (4), Hammer (0)
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