Making of Uncharted 4: A Behind the Scenes Look at the Open World Mechanics | Get Good #Shorts
In this #Shorts episode we learn from Kurt Margenau (Co-Lead Designer on Uncharted 4) how the Naughty Dog team created the open world map and its mechanics in Uncharted 4. Kurt also enlightens us on how much time, in the end, is dedicated to placing in birds. What the flock?! Who knew placing in birds could be so tedious!
Follow along for new #Shorts episodes.
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Starring:
Liam McIntyre
Todd Lasance
Kurt Margenau
Produced & Created by PJ Haarmsa, Drew Lewis
Short Edited by Stephanie Judge
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