Making RPGs Meaty | Critical Thought #gamewisdom #gamedesign #rpggames
For this critical thought, I talked about RPG design and what makes an effective and engaging system, while sharing what happens if you let me cut loose in a game like Siralim Ultimate.
00:00 Intro
00:35 Redefining RPGs
01:21 Does More = Better?
7:06 Spikey Combat
8:11 Josh Breaks Siralim Ultimate
11:46 Balancing Variety
14:45 Hard RPG Design
17:52 Conclusion
Games Shown: Kingsvein, SMRPG Armageddon, Oddventure, Siralim Ultimate
_____________________________________________________________
Join this channel to get access to perks:
Videogame streams are now archived on my secondary channel: / @game-wisdomgameplay
Books I've Written:
https://www.routledge.com/Game-Design-Deep-Dive/book-series/CRCGDDD?srsltid=AfmBOorwEmdBQkPdHBaNPYNjwqz5aOkGhU1jbj0Ebfd3ID3FPqfRi9SR
Additional Sites:
Main Site: http://Game-Wisdom.com/
https://anchor.fm/gamewisdom
Patreon: https://www.patreon.com/GWBycer
Paypal: http://paypal.me/GWBycer
Bluesky: https://bsky.app/profile/gwbycer.bsky.social
Twitter/X: https://twitter.com/gwbycer
Discord: https://discord.gg/jGWxsj2eZH
for business inquiries: josh*at*game-wisdom.com
if you would like to be a guest for a future perceptive podcast: https://forms.gle/JAgBrChwEULY3FJr8
http://subscribeonandroid.com/game-wisdom.com/feed/podcast for Android and https://itunes.apple.com/us/podcast/game-wisdom/id1126129621?mt=2 for Itunes
#gamedesign