MAME 234 - MAME Testers Bugs Fixed

Channel:
Subscribers:
3,900
Published on ● Video Link: https://www.youtube.com/watch?v=Oga98Ieyuk8



Duration: 6:52
262 views
12


https://www.mamedev.org/releases/whatsnew_0234.txt



MAME Testers Bugs Fixed
-----------------------
- 02356: [Graphics] (batman.cpp) batman: [possible] Blue line shows on the edge of some ending screens. (David Haywood)
- 05261: [Graphics] (namcos2.cpp) burnforc: Part of the waterline is missing. (David Haywood)
- 05358: [Graphics] (namcofl.cpp) finalapr and clones: Objects on the side of the track are not visible. (Ryan Holtz)
- 05617: [Graphics] (zr107.cpp) midnrun, jetwave, waveshrk, windheat and clones: Display blacks out periodically. (Ville Linde)
- 05978: [Graphics] (namcofl.cpp) finalapr: AI cars are never reflected in the rear view mirrors. (Ryan Holtz)
- 06381: [Gameplay] (zr107.cpp) windheat, windheatj, windheatu, windheata: AI cars always Truenos in standard mode. (Ville Linde)
- 06666: [Graphics] (namconb1.cpp) nebulray: Raster effects are off by one line. (David Haywood)
- 06904: [Graphics] (namcofl.cpp) finalapr, finalapro, finalaprj: Sprites are drawn incorrectly. (Ryan Holtz)
- 06944: [Graphics] (namcos2.cpp) burnforc: Waterline is drawn incorrectly. (David Haywood)
- 07174: [Gameplay] (cobra.cpp) bujutsu: The game no longer boots to the title screen. (Ville Linde)
- 07432: [Timing] (gticlub.cpp) gticlub, jetwave and clones: The player vehicle skips/jitters during the end sequence. (Ville Linde)
- 07490: [Crash/Freeze] (zr107.cpp) windheat and clones: 3D graphics stop updating during races. (Ville Linde)
- 07801: [Gameplay] (model2.cpp) motoraid, motoraiddx: Collision detection breaks at various places. (Ryan Holtz)
- 08018: [Save/Restore] All games/systems using OPM/N FM synth.: Single stuck note plays after restoring saved state. (Aaron Giles)
- 08020: [DIP/Input] (acrnsys.cpp) acrnsys5: Keyboard is not initially enabled. (Steven Coomber)
- 08023: [Documentation] (cosmic.cpp) nomnlnd: Export title should not be used for Japanese version. (jkburks)
- 08027: [Documentation] (neogeo.cpp) mslug4: Co-developer Noise Factory is not listed in metadata. (Angelo Salese)
- 08033: [Sound] (lordgun.cpp) aliencha, alienchac: Background music does not play during fights. (Aaron Giles)
- 08034: [Sound] (snk.cpp) fsoccer: Almost all voice samples fail to play. (Aaron Giles)




Other Videos By Bob Zed


2021-08-20Mario Roulette (Arcade) - Video Game Music - MAME
2021-08-20Aero Fighters 3 (Neo Geo) - Video Game Music - MAME
2021-08-20New Adventure Island (TG-16) - Video Game Music - MAME
2021-08-20Power Eleven (TG-16) - Video Game Music - MAME
2021-08-20Ninja Ryuuken Den (TG-16) - Video Game Music - MAME
2021-08-20Shockman (TG-16) - Video Game Music - MAME
2021-08-20LEGO Racers (Nintendo Game Boy Color) - Video Game Music - MAME
2021-08-20Nekketsu Koukou Dodgeball Bu - PC Bangai Hen (TG-16) - Video Game Music - MAME
2021-08-20Dragon Egg! (TG-16) - Video Game Music - MAME
2021-08-20Yuuyu No Quiz De Go! Go! (Taito F2 System) - Video Game Music - MAME
2021-08-12MAME 234 - MAME Testers Bugs Fixed
2021-08-11MAME 234 - IBM PC/AT disk images - New working software list additions
2021-08-10MAME 234 - Nintendo Entertainment System cartridges - Software list items promoted to working
2021-08-09MAME 234 - Sharp X1 disk images - New working software list additions
2021-08-08MAME 234 - VTech Laser 500 cassettes - New working software list additions
2021-08-07MAME 234 - VTech V.Smile Motion cartridges - New working software list additions
2021-08-06MAME 234 - Philips VG-5000 cassette - New working software list additions
2021-08-05MAME 234 - Vector-06C disk images - New working software list additions
2021-08-04MAME 234 - Nintendo SNES cartridges - New working software list additions
2021-08-03MAME 234 - SAM Coupe floppy disks - New working software list additions
2021-08-03MAME 234 - PDP-1 Paper Tape Reader images - New working software list additions