It's fair to say at this point these probably aren't going to be promoted to working state in 2020, so I've done this compilation video of the partial progress made on these over the course of the year.
Cars 2 did used to go in-game to the race scene, but an interrupt fix for some other games is now preventing that. Some others such as Toy Story Mania will show things with a hack, but as that hack isn't in the current source, I haven't included them in the video.
Things that have had an extensive video before such as Gormiti Battle Arena and Pac-Man Connect & Play aren't featured, nor ones that are basically ports of SPG2xx games (the I'm Game Family Sport and Beijue 16 Bit Handheld Games units for example)
There are also a large number of GPL16250 sets that currently still show nothing at all due to incorrect interrupts, or incorrect NAND / SPI hookups, or just because they never populate videoram as expected, these are also not featured (I decided to put Lazer Tag Module in the video here even if that suffers from similar, showing a black screen for about 2 minutes before a static image)
Plenty of GPL16250 based PCBs remain undumped also.