Manpuku Suizokukan Arcade

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Like any medal game, the aim is to win more and more, but you've got to have a knack for it. To do this, you have to make the fish eat in order to get tokens in return. Before feeding the fish, you can feed the machine with up to 200 credits. Each bait uses one token. The 3 buttons in front of us activate a sort of clamp at the top of the screen, releasing the baits on the left, middle and right, and we have to do this according to the position of the fish in our virtual aquarium.

When a classic fish swallows the bait, there are 2 possible outcomes: the fish is hungry, and you win 1 or more medals; the fish is full, and releases a...turd!
At the bottom of the screen, you'll see the poop counter (Dr Slump's Arale approves of this game), which is actually a countdown, and once you've reached 0, a large coin (not a poop, sorry) appears on your screen, and by touching it with the bait, you can collect a bonus number of coins.

In our pond, you'll find a whole host of different species, including clownfish, trout, sharks and even polar bears. While all these fish are very gluttonous, be careful not to overdo it on the bait, as it's also possible for the bait to fall to the bottom without being eaten, which means a lot of wasted bait.
The fish have a cute, almost kawaii look, and the varied environments let you dive into a pond as well as into different seas or even rivers, preventing monotony.

A game of this kind would be a bit sad without bonus stages, and just as well, there are 2 of them to collect lots of coins!
The first is shared with the other players in the terminal, and involves feeding a particular fish; it's easy to tell which one it is, since it's highlighted. It changes according to the environment: for example, in the pond it's a koi carp, while in the Amazon it's an arowana.
At the bottom left of our screen is a graduated bar with the effigy of the target fish.
Once the bar is full, the fish becomes so huge that it can no longer fit on our screen! So you need to time it just right to get it to eat as much bait as possible when it has its head in front of you. And yes, during the few dozen seconds of its transformation, it will circle each player, so you have to be careful not to miss it.

The second bonus stage also involves feeding a very specific character, a sort of fish grandpa, who already appeared in the Kid's Yatai Mura series.
You have to get him to eat 3 times before you can be propelled into the game's most interesting bonus stage, and I'm talking about the money.

Envelopes containing coins rise to the surface, and all you have to do is aim the bait at them easy and really profitable.
This is one of the rare moments when you can hear the coins falling continuously, a most pleasant sound, but one that doesn't come along very often after all.
As the target audience is children, the game lets you play for a while, easily recovering some of the medals introduced, but on the other hand, doesn't really give you the chance to win the jackpot.

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