Teenage Mutant Ninja Turtles: Turtles in Time Arcade

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The introductory cut scene of the game details the game's plot. It begins with the Turtles watching a TV newscast on a Sunday evening, with April O'Neil reporting from Liberty Island. Krang flies in using a giant exosuit and steals the Statue of Liberty, moments before Shredder hijacks the airwaves to laugh at the Turtles.

The Turtles jump into action in downtown New York and pursue the Foot to the streets and the city sewers, where Shredder sends them through a time warp. The Turtles must fight Shredder's army in both the past and the future in order to get home. They defeat Shredder and the Statue of Liberty is returned to its place.

The game features the same control scheme of the previous arcade release. It uses a joystick for movement, an attack button and a jump button.
Certain joystick/button combinations can make a Turtle run, perform a slide or dash attack, jump higher, perform a stationary or directed air attack, or perform a special attack.

Each playable character has his own strengths and weaknesses.New features include the ability to execute a power attack by hitting an enemy several times in a row, and the ability to slam foot soldiers into surrounding enemies.

Players guide the turtles through a series of levels. The first takes place in the streets of New York City, others transport the turtles to representations of various historical eras.
In each level, players face enemies from both the 1987 cartoon and the feature film Teenage Mutant Ninja Turtles II: The Secret of the Ooze, including foot soldiers, and stone warriors.
Bosses featured are Baxter Stockman in his fly form, Metalhead, a group of Pizza Monsters, Cement Man, the duo of Tokka and Rahzar, Leatherhead, Krang (first in his android suit, then in a huge UFO) and Shredder.

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