Map review of WIP map Bryansk Forest for ML map competition
@everyone announcing ML Map Competition 2021
Yes we have Amily, Mill Road, Nexus, Crossroads, Faymon, Bayeux, and Bocage… but I think we should strive for more!
The Master League will include new maps by July and will host a map making competition!
MAP CRITERIA
1) No rural maps: the map cannot be a rural map like Cossroads, Faymonville, Amily etc. – use a different setting and be creative.
2) Same flow as rural maps: the same spacing ratio, LOS distribution, and flow as tournament level rural maps.
3) VP spacing: three VPs should lie across the halfway line of the map or near to it, to avoid stalemate scenarios.
4) Resources. 10 standard resource points per map. 2 High fuels, 2 high munis. 2 aggressively placed cut-offs per side.
5) Elevation: As little elevation as possible.
6) Garrisons: they should exist but not be overly dominant over VPs, cutoffs, or fuel points.
7) Red cover: should be used sparingly and logically or not at all.
8) Even point spacing. Evenly placed in clear logical capping order chains (see Amily Fields).
9) Green cover should be evenly distributed and equally accessible for both sides.
10) Lighting/Weather the map should have good brightness and contrast levels without weather affects such as snow/ rain/ or fog - to maximise visibility.
PRIZES
Tournament showcasing:
There will be a final vote with the winner featuring in the final of our next available Major tourney (likely GCS3). #map-chat
Cash prize:
A modest cash prize of $100 for the winning map maker.
Consistent top player feedback:
These maps will be part of a huge drive for feedback, and top players will be keenly interested as it directly affects their tournament success.
DEADLINES
First beta version - May 31st
First tourney ready version - June 30th
Final map competition version- July 31st
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