Mario & Luigi: Partners in Time Speedrun Part 3 (old)
O look, an entire segment in only 1 part! =o
Well, this gave some trouble, but I guess it's OK.
-Lol, some seconds cut on the 1st part, but messed up a little on other parts.
-The miss kicks were on purpose, Kamek will only summon a Boo if Goomba is still alive.
-Lol extra jumps =x
-A little trick I discovered I don't know how: throw the babies against an enemy, like shown in the video; it'll be as if you ran from the battle. Time is enough to get the babies and run.
-I was very careful to throw the babies; on one of the tries, I missed the last Boo (notice that he goes a bit fu(a?)rther on the bridge than the previous one); on another time, I was a bit fu(a?)rther from the 2nd Boo, and the babies started the battle.
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