[Mario Bros Arcade] Gameplay Demonstration (Gameworks, Tempe, Arizona)

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Published on ● Video Link: https://www.youtube.com/watch?v=Iu26kT_AjQw



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Mario Bros. (マリオブラザーズ Mario Burazāzu?) is an arcade game published and developed by Nintendo in 1983. It was developed by Shigeru Miyamoto. It has been commonly featured as a minigame in the Super Mario Advance series and other games. Mario Bros. has been re-released for the Wii's and Wii U's Virtual Console service in Japan, North America, Europe and Australia plus the Japan release for the Nintendo 3DS Virtual Console.
In this game, Mario is portrayed as an Italian-American plumber who, along with his younger brother Luigi, has to defeat creatures that have been coming from the sewers below New York. The gameplay focuses on Mario's extermination of pests in the sewers by flipping them on their backs and kicking them away. The original versions of Mario Bros., the arcade version and the Family Computer/Nintendo Entertainment System (FC/NES) version, were received positively.

Mario Bros. features two plumbers, Mario and Luigi, having to investigate the sewers of New York after strange creatures have been appearing down there. The objective of the game is to defeat all of the enemies in each phase. The mechanics of Mario Bros. involve only running and jumping. Unlike future Mario games, players cannot jump on enemies and squash them, unless they were already turned on their back. Each phase is a series of platforms with pipes at each corner of the screen, along with an object called a "POW" block in the center. Both sides of every phase feature a mechanism that allows the player to go off-screen to the left and appear on the right and vice versa.
The player gains points by defeating multiple enemies consecutively and can participate in a bonus round to gain more points. Enemies are defeated by kicking them over once they have been flipped on their back. This is accomplished by hitting the platform the enemy is on directly beneath them. If the player allows too much time to pass after doing this, the enemy will flip itself back over, changing in color and increasing speed. Each phase has a certain number of enemies, with the final enemy immediately changing color and increasing its speed.
There are four enemies: the Shellcreeper, which simply walks around; the Sidestepper, which requires two hits to flip over; the Fighter Fly, which moves by jumping and can only be flipped when it is touching a platform; and the Slipice, which turns platforms into slippery ice. Instead of flipping over, the Slipice dies immediately.
The "POW" block, flips all enemies touching a platform or the floor when a player hits it from below. It can be used three times before it disappears. In the Super Mario Bros. 3 in-game Player-Versus-Player version of this minigame, the pow block has three uses. In this version, each of the three uses causes the opponent to lose a card and all the enemies to be flipped over. Another feature in this small remake is that the pipes are straight, occasionally spitting out large fireballs at the two plumbers. Coins appear whenever enemies are defeated and may be collected for bonus points.
As the game progresses, elements are added to increase the difficulty. Fireballs either bounce around the screen or travel directly from one side to the other, and icicles form under the platforms and fall loose. Bonus rounds give the players a chance to score extra points by collecting coins without having to deal with enemies; the "POW" block regenerates itself on each of these screens.

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Tempe Gameworks (See our Tempe Gameworks Tour video for an in-depth look at the location!)

5000 Arizona Mills Circle, Suite 669
Tempe, AZ 85282

Business Hours
Sunday 10 am -- 11 pm
Monday -- Wednesday 11 am -- 11 pm
Thursday 11 am -- 12 am
Friday 11 am -- 1 am
Saturday 10 am -- 1 am

After 9 pm, every day, 18 or older

Lisa Skalsky
General Manager
P: 480.839.4263
F: 480.839.4329

KD Hamilton
Director of Sales
P: 480.839.4263
F: 480.839.4329

Website: http://www.gameworks.com/locations/tempe/




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