Mario Kart Wii - Extend VR Limit Code Testing (Released!)

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Published on ● Video Link: https://www.youtube.com/watch?v=Rj8zxrlW0nM



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CODE RELEASED!
This is me testing a code that modifies the 9999 VR max limit Mario Kart Wii has. You can only see the effect of the code on your screen. So, other unknowingly racers might think that you're hacking FTW if you have a high VR and are using this code. :P

This code was created by XeR.
Link to the original video: http://www.youtube.com/watch?v=oFtuJEjVplQ

Extend VR Limit [NTSC-US - XeR]
02528E12 00007FFF
02528E1A 00007FFF
0261C3C6 00007FFF
0261C3D2 00007FFF
0283A7AE 00007FFF
0283A7B6 00007FFF

Extend VR Limit [PAL - XeR]
0252D286 00007FFF
0252D28E 00007FFF
0264F6DA 00007FFF
0264F6E6 00007FFF
0285C23E 00007FFF
0285C246 00007FFF

Extend VR Limit [NTSC-JP - XeR]
0252CC06 00007FFF
0252CC0E 00007FFF
0264ED46 00007FFF
0264ED52 00007FFF
0285B8AA 00007FFF
0285B8B2 00007FFF

Maximum value of VR that can be obtained with this code is now 32767. This is the recommended value to have it at since you cannot go any higher or else you will freeze at the results screen. You can still have your hacked VR higher than this though. It won't freeze you. Instead, you'll end up having your VR go down to 32767. Enjoy!

Also to note: Having more than 11198 VR, you will not be able to search for WWs. This is the limit for searching rooms that have 9000+ VR players.

I've had this code for quite a while, but never got around to testing it that much. I first tested it thinking I could modify the limit to 65535 (FFFF in hex), but it kept freezing on me at the results screen. Recently going back and testing it again, I finally figured out the problem. It was because it doesn't work with negative VR.

This is how it works: If you divide FFFF by 2, you get 7FFF, which in decimal comes out to 32767. This is the magic VR number which gives the most VR out to players. Anything higher than this, is a negative VR value, which results in not giving as much VR as you think it should. A number like 35000, should hardly make a difference, but if you use a number like 60000 (which is close to FFFF in hex), you'll notice that you aren't giving out as much VR. You're actually doing more harm than good by draining VR.

I would actually love to see this code implemented in CTWWs, or other projects like the Mario Kart Wii "Promod." It would be a great addition to the game to have a higher maximum of VR, like with Mario Kart 7.
What do you guys think?







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