Mario Maker Monday Ep 26 - Kids' Levels! From Reddit! | The Basement - Let's Play & Gameplay
Welcome to Mario Maker Monday in The Basement, let's play your kids' levels on Super Mario Maker for the Wii U!
https://www.youtube.com/c/TheBasementGames
Hey gang, it's Mario Maker Monday! Every Monday we highlight new Mario Maker levels we've found, take on Expert mode, create levels, etc.
This week in Super Mario Maker we are playing some of the kids' levels submitted to us in this reddit post: https://www.reddit.com/r/MarioMaker/comments/48ryb3/we_want_to_play_your_kids_levels_well_make/
We have more kids levels coming next week. We plan to play everything that was submitted! You can find timestamps below marking each level we play in this episode, and well as the Course IDs (if you have Mario Maker and want to play the levels) and the links to the bookmarks. If you'd like to submit your own level for us to play, put a Course ID in the comments below! It could be a kid level or an adult level - we're happy to play them all!
0:00 Bowr [by Barret, M, 6]
Course ID: 6861-0000-0024-82E2 (link: https://supermariomakerbookmark.nintendo.net/courses/6861-0000-0024-82E2 )
1:31 Bowser Base [by Barret, M, 6]
Course ID: 6BCE-0000-0024-23AA (link: https://supermariomakerbookmark.nintendo.net/courses/6BCE-0000-0024-23AA )
7:25 Wow [by SlimSchoko]
Course ID: 59FA-0000-00B9-324E (link: https://supermariomakerbookmark.nintendo.net/courses/59FA-0000-00B9-324E )
9:57 Look Above [by Anita, F, 9]
Course ID: 7903-0000-01A8-6BF2 (link: https://supermariomakerbookmark.nintendo.net/courses/7903-0000-01A8-6BF2 )
13:11 Charizard's Hall of Flame [by Anita, F, 9]
Course ID: A3BB-0000-00FB-3F55 (link: https://supermariomakerbookmark.nintendo.net/courses/A3BB-0000-00FB-3F55 )
14:45 Horror Movie [by Issy, F, 9]
Course ID: 3E9E-0000-00C1-9ED1 (link: https://supermariomakerbookmark.nintendo.net/courses/3E9E-0000-00C1-9ED1 )
The Basement is a let's play Youtube channel - a duo of musical dads from Minnesota, U.S.
Family friendly gaming that's safe for kids, clean commentary and nostalgic experiences are our motto.
Peter - https://www.youtube.com/user/peterplaysbass
Ted - https://www.youtube.com/user/tedguitarnerd
If you have a WIiU and Mario Maker, find us and play our levels! Let us know what you think!
Ted's Nintendo ID: Guitarnerdster
Peter's Nintendo ID: NormaJean68
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More on Super Mario Maker from our good friends over at Wikipedia:
https://en.wikipedia.org/wiki/Super_Mario_Maker#Gameplay
(complete article at link above)[...] The Mystery Mushroom, which can only be used in the Super Mario Bros. theme, dresses Mario in one of over 100 different costumes, with the same effects as a Super Mushroom. Each of these costumes can be unlocked by playing through the 100 Mario Challenge, clearing special event courses, or by scanning a corresponding Amiibo figurine. Additionally, the 8-bit Mario Amiibo figurine adds a big mushroom that makes Mario giant while changing the appearance of enemies.
Once the user is able to play through one's own newly created level, that level is then allowed to be published to the online Course World. There, all players can browse and play various user-generated courses, or participate in the 100 Mario Challenge, where they can play through a set of randomly selected user-created courses. Alternatively, players can play the 10 Mario Challenge, which features pre-made courses included with the game. Players are initially limited in the amount of courses they can upload online, but by receiving stars from other players, they can earn medals which allow them to upload more courses.
Development
The game was first announced at E3 2014 with the name Mario Maker. The game was originally conceived as a tool by Nintendo's internal development team, to be used only within the company. The team, however, quickly realized the tool's potential as a game and pitched the idea to senior game designer Takashi Tezuka. Meanwhile, Tezuka had been wanting to make a Wii U followup to Mario Paint that utilizes the Wii U GamePad. Upon seeing the Mario Maker tool however, Tezuka realized that a level-making tool was more marketable than a mere art program. He noted to Polygon that building levels is "not as difficult or out of reach as drawing is" but that he "was inspired to bring the fun of Mario Paint into this course editor"[...](more at link above)
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