Mario's Grand Adventure (Smw Hack) - Part 2
Part 2: Tropical Snow
World 2 is yet another desert themed world, nothing out of the ordinary and pretty straight forward, there's a random Yoshi House in the middle of the Overworld Map but it seems to be there for decoration only
World 3 is Snow themed with a mix of Clouds, nothing too bad and again, straight forward
Level Design:
Levels are still short and with enemies every 4 tiles most of the time, some levels also don't feature that much power-ups making it a pain in the butt to complete, some levels in W3 have some tricky and long jumps, very precise without p-speed
Music:
Yet again music selection is good, i like the Desert level theme, and W3 also has some good tunes, however, and this is a hot take, i don't like the underground theme of Super Mario Land
Graphics:
Aside for the SMB3 BGs im still not fond of the graphics
Extra Notes:
So, why are some levels lacking power-ups? 3-1 is one of the few levels that feature ONE power up in the middle of the level, level that is also filled with enemies. Why is World 2 boss vanilla of all sudden? this isn't a complain itself, just curiosity, i came from W1 having one custom boss to suddenly not have one and then have one in W3, kinda strange if you ask me
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