Marlwolf Super Jump

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Published on ● Video Link: https://www.youtube.com/watch?v=zDD6J3mryKU



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Duration: 1:40
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These strategies utilize a glitch not known by runners until very recently, discovered by user Rapsbry.

By taking out the Servbot manning a particular tank in Yass Plains, it applies the rising trajectory of the Servbot's death sequence to Mega Man when on top of an object that shares the ID of that Servbot. That object happens to be the tank right in front of Marlwolf, allowing for some sweet tricks.

Jumping at the beginning of the trick is done a certain way to manipulate the boss to use the green orb attack instead of the normal bomb/bird attack. This attack is much faster, and with enough luck on the following attack being bomb, the fight will end next to the cliff that the tank is on.

The ending dialogue can be skipped by forcing a text box on top of the dialogue. Under normal circumstances it's not possible, but with the super jump you can reach the door to Sub Gate before the game flags it as accessible, producing a "SAMPLE." text box. This cuts off every following dialogue box for the ending cinematic, and the cutscene ends as soon as the sample box closes.







Tags:
Speedrun
MML
Trick
RTA
Glitch



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Aerlien presently has 3,551 views for Mega Man Legends across 24 videos, and close to 17 hours worth of content for Mega Man Legends published on his channel. This is 17.64% of the total watchable video on Aerlien's YouTube channel.