MARVEL vs. CAPCOM Fighting Collection: Arcade Classics (Steam) - Single-player overview, all games!

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Going through all the games and single-player options, modes, etc of the Steam version of MARVEL vs. CAPCOM Fighting Collection: Arcade Classics, on PC!

My Vs. series playlist:    • smbhax's Vs. series adventures!  

0:00 - start
2:25 - Options
16:56 - X-Men Children of the Atom
23:15 - Marvel Super Heroes
30:00 - X-Men vs. Street Fighter
39:13 - Marvel Super Heroes vs. Street Fighter
46:56 - Marvel vs. Capcom Clash of Super Heroes
55:55 - Marvel vs. Capcom 2 New Age of Heroes
1:13:55 - The Punisher
1:27:56 - Fighter Awards
1:28:12 - Museum - Gallery
1:36:16 - Museum - Music

This time they did the “Light Reduction” feature right and it actually does remove all full-screen flash effects, as far as I’ve seen–a character with an activated Power Gem in Marvel Super Heroes doesn’t cause a red screen flash on each hit with Flash Reduction on, for instance.

So I can finally play that game and heck finally have less-flashy and actual arcade-quality versions of the other early games in the Vs series, pretty pumped about this. ^ _^

MvC2’s CPU is still too easy to beat w/ spam even on max difficulty (and if I wanted to play it I would probably play the DC version in Flycast for single-frame input delay) and I’m gonna guess MvC1’s boss is still more of a pain than I can deal with, but really looking forward to digging into the others. (MvC1 w/o Light Reduction does white screen flash on heavy normal hits! = ooo)

Oh and I think you CAN mostly play The Punisher without having to shoot people–I mean, you can do other violent but not gun-violent things to them, like hit them with battle axes or grenades or bodyslams or whatnot, so pretty excited for that, too; seems like a good evolution of the Final Fight system, with lots of moves, enemies, and weapons, and some cool stages.

So far this is set up to be probably my favorite Capcom game collection ever, by a LOT.

Looks like the Naomi-based MvC2 is 4:3 rather than the wider CPS ratio, so I had that game slightly too wide. Found at https://steamcommunity.com/app/263489... & confirmed by checking a screenshot from this collection on the "Full" (CPS-style) aspect setting vs a screenshot from the DC version running in Flycast: "Full" stretches the graphics slightly wider horizontally. So I'll set that game to 4:3--although I'm probably not gonna play that one much anyway.

Down sides:

- Still has the overly complicated menu system of the earlier collections using this same template, like Capcom Fighting Collection
- Not great support for both the controllers I tried:
-- DualSense: Steam claims "great" native support but d-pad doesn't work and buttons are scrambled until you enable Steam Input--and it's Xbox button icons.
-- Hori Real Arcade Pro 5 PS4: Same problem as DualSense, on PS4 setting (didn’t try PS3 or XInput or whatever), lever directions weren’t recognized. Works via Steam Input, w/ wrong button icons.

Oh! Looking at the Steam forum afterwards, a player found a workaround for the wrong icons thing with the PS4 controller! (Steam calls it a "DualShock.")

https://steamcommunity.com/app/263489...
~~~
Right click Marvel Vs Capcom in your library
Manage - Browse Local Files
Open Config.ini
Find line that says "Button Prompt = X360"
Change X360 to PS4
Save
Start game to see if it works
~~~

It worked, thank goodness! Capcom, why??? (And note, this only fixes the button icons--still need to enable Steam Input support to get the actual controls working.)

My video demonstrating the workaround:    • How to get DualShock button icons in ...  

One issue people have with this version of MvC2 is that it's running at like original 480p rather than hi-res like you can get in emulators--so it doesn't look nearly as nice here. Capcom's approach with these recent ports has been that they're as pure arcade as possible, so they don't hi-rezzify them, etc; I suppose they learned from Turbo HD Remix, 30th Anniversary, etc, that they're just not gonna get people away from emulators no matter what--they're probably going for a slightly more casual demographic, ie not the dedicated hardcores still playing these games full time.

Oh! That's what I was trying to think of! There's ‪@MarvelInkaWarriors‬ , still rocking Backbone Entertainment's widescreen PS3 MvC2 online multiplayer.

9/11/24

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