Mass Effect 1 Legendary - Part 6 - Noveria - Insanity Difficulty Walkthrough
Mass Effect 1: Legendary Edition - Part 6 - Noveria.
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0:00:00 - Arrival on Noveria
0:07:39 - Noveria: Smuggling - Part 1
0:11:28 - Talking to Maeko Matsuo
0:14:10 - Noveria: Smuggling - Part 2
0:15:26 - Noveria: Peak 15 - Part 1
0:19:59 - Noveria: Leave Port Hanshan - Part 1
0:22:14 - Talking to Gianna Parasini
0:24:48 - Talking to Anoleis
0:28:03 - Noveria: Lorik Qui'in - Part 1
0:30:16 - Noveria: Espionage
0:32:40 - Noveria: Lorik Qui'in - Part 2
0:37:14 - Noveria: Smuggling - Part 3
0:38:28 - Doctor at Risk - Part 1
0:40:12 - Noveria: Lorik Qui'in - Part 3
0:56:08 - Noveria: Smuggling - Part 4
0:57:53 - Noveria: Lorik Qui'in - Part 4
0:59:52 - Noveria: Smuggling - Part 5
1:01:58 - Noveria: Smuggling - Part 6
1:04:08 - Road to Peak 15
1:15:47 - Peak 15 Garage
1:24:54 - Repairs to Peak 15
1:26:14 - Memory Core - Tower of Hanoi Puzzle
1:32:28 - Noveria: Reconnect Landlines
1:35:40 - Noveria: Reactor Repair
1:44:05 - Noveria: Contamination
1:48:45 - Noveria: Rift Station
1:49:31 - Talking to Captain Ventralis
1:55:40 - Talking to Alestia Iallis
1:57:02 - Talking to Petozi
1:59:30 - Talking to Dr. Palon
2:01:46 - Talking to Han Olar
2:07:31 - Talking to Dr. Zev Cohen
2:09:46 - Noveria: Quarantine
2:19:23 - Get into maintenance
2:22:39 - Fighting ERCS Guards for XP
2:32:57 - Noveria: Matriarch Benezia
2:51:00 - Noveria: Hot Labs
3:00:39 - Back to the Normandy
3:02:18 - Talking to Ashley
3:09:48 - Talking to Liara
3:14:18 - Talking to Kaidan
3:21:37 - Doctor at Risk - Part 2 / UNC: Dead Scientists
3:49:24 - Talking to Kaidan
3:53:00 - Talking to Ashley
3:54:25 - Talking to Liara
3:57:57 - Inventory Management
4:07:56 - Selling Stuff
NOTE: If you get the garage pass before talking to Lorik Qui'in, you will not be able to complete his assignment.
Achievements / Trophies:
0:47:14 - Achievement / Trophy - Lift Mastery
1:24:20 - Achievement / Trophy - Electronics Specialist
2:26:23 - Achievement / Trophy - Singularity Mastery
2:28:58 - Achievement / Trophy - Sabotage Specialist
2:49:26 - Achievement / Trophy - Honorarium of Corporate Service
2:49:37 - Achievement / Trophy - Principled
3:41:00 - Achievement / Trophy - Damping Specialist
Playlist for this series:
https://youtube.com/playlist?list=PLP_nQXkN_fYEwWTHdS6yWrRsByP2ILY9l
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Mass Effect Legendary Edition contains single-player base content from all three titles in the Mass Effect trilogy: Mass Effect, Mass Effect 2, and Mass Effect 3. The compilation also includes almost all single-player downloadable content (DLC) that was originally released for each game, such as promotional weapons, armors, and packs. Set in the Milky Way galaxy within an alternate universe during the 22nd century, the trilogy consists of action role-playing games in which the player assumes the role of Commander Shepard, an elite human soldier who must unite the galactic community against a highly advanced race of synthetic-organic starships called Reapers. Shepard is a customizable character whose morality is determined by the player, and during each game, the player makes choices that can impact the story in various ways. These choices and consequences can be carried forward through the trilogy.
All three titles were remastered for Legendary Edition, which includes updated textures, shaders, models, effects, and technical features. The games also run in sharper resolutions and at higher frames per second than their original counterparts. The compilation includes a launcher that allows players to start all three titles from one place and a universal character creator that includes customization options from all three games. The default female Commander Shepard model from Mass Effect 3, which was previously unavailable in prior installments, is now usable across the trilogy. The second and third entries feature similar gameplay to their original versions, but have received some adjustments, such as the rebalancing of the "Galactic Readiness" system from Mass Effect 3 to compensate for no longer having a multiplayer mode. Also new to each game is a photo mode.
Development on Legendary Edition commenced in 2019 under the direction of Mac Walters. Although BioWare initially considered other alternatives, they ultimately decided to approach the project as a remaster as opposed to a remake in order to preserve the original trilogy experience. The compilation was announced on November 7, 2020, and was released on May 14, 2021 for Microsoft Windows, Xbox One, and PlayStation 4.
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