Mass Effect 3 HD Walkthrough with Charmed Insanity Difficulty (No Commentary) part 30/30

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Mass Effect 3
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Walkthrough
Duration: 1:33:53
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Mass Effect 3 is an action role-playing third person shooter video game developed by BioWare and published by Electronic Arts,
The combat system in Mass Effect 3 was changed and refined from previous titles. In particular, the cover system was improved, additional options for traversing the battlefield and scoring instant melee kills were added, more conventional grenades are available, and improved artificial intelligence was introduced.
Certain aspects of gameplay in Mass Effect 3 are impacted by choices made in previous games. When starting a new game, players with saved files from Mass Effect and Mass Effect 2 are given the option of importing them into Mass Effect 3 to reflect these choices.If a saved file is imported, over 1000 variables are pulled to help shape how the final chapter is experienced.If no saved files are available, there is an origin-story comic (similar to that in Mass Effect 2) to help new players make quick decisions.Imported characters' appearance and class are changeable, with more features and hair-styles included in the character creator than in Mass Effect 2.

Mass Effect 3 has three pre-set campaign modes: Action Mode, Story Mode, and RPG Mode.
Combat in Mass Effect 3 is changed and refined from Mass Effect 2, with further emphasis put on third-person perspective aspects to make the game more commercially viable.
In a preview of the game for IGN, editor Arthur Gies went so far as to say the game "plays like a shooter" and that "combat-wise, Mass Effect 3 is in an entirely different space [from the first two games]". In an article for bitgamer, Joe Martin gave a conflicting impression, noting that with regard to combat, "not a lot has changed".
The series' cover system has been improved so players no longer need to slide into cover and then hop over objects. Players have more options for moving around the battlefield than ever before, including a refined sprint capability, combat rolling, and the use of climbable ladders.
Players can also blindfire their weapons from covered positions, and have opportunities to shoot selected armor pieces and limbs off enemies. For Kinect users, verbal orders can be issued to move squad mates and use their powers.
Moving and shooting, a "suicidal maneuver" in Mass Effect 2, is now a viable option because of a revised melee system.
Players are able to execute formidable punches and attacks, and instant melee kills are introduced specific to each class; for example, by holding down the melee button, a soldier Shepard will deliver a killing blow with an omni-blade. Conventional grenades are also available.
Mass Effect 3 was planned as the most difficult in the series, with increased artificial intelligence to challenge players and increase the sense of reward.
Enemies no longer act as individuals as they did in the previous games, instead fighting and supporting each other in units. Enemies include 15-foot (4.6 m) tall Cerberus mechs, assault troopers, and ninja-style shock troops, as well as Reaperized husks of all races and Reaper ships ranging from 500 to 2,000 metres (1,600 to 6,600 ft) long.
Some changes were made to already-existing class types; for example, Engineers are now able to build turrets.

Six months after the events of Mass Effect 2, Commander Shepard is detained for either working with Cerberus or following the events of "Arrival".
The Reaper invasion finally arrives and Earth is quickly overwhelmed. Admiral David Anderson and Ashley Williams/Kaidan Alenko (the Virmire survivor) help Shepard escape the burning city of Vancouver. While Anderson stays behind to rally resistance on Earth, Shepard is ordered to Mars by Admiral Steven Hackett. There, Shepard battles Cerberus forces and encounters former squadmate Liara T'Soni, who has discovered a Prothean superweapon capable of defeating the Reapers. Shepard then speaks with the Illusive Man, who plans to seize control of the Reapers to establish human dominance in the Milky Way galaxy. Using an advanced Cerberus AI named "Eva Coré", he attempts to steal the data. Shepard's squad recover it, but Ashley/Kaidan is hospitalized after being attacked by Coré.

Supported : Full Screen + Resolution 1920 x 1080 HD
Sound Settings : English
Played on : Nvidia GTx 1080 G1 (installed with BIS Graphic driver of version 393.94 with Frame lock of 60 FPS)
Processor:Intel(R)Core(TM)i5-4670 CPU 3.40GHz
Installed Memory(RAM) 16 GB (15.88 GB usable on PC)
System Type:64-bit Operating System Windows 7 Ultimate Edition
Supported by Gaming Logitech Software
( 7.1 model type G-430 Original Surrounding sound effect)
Recorded by: Bandicamv2.1.3.757 Software!




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Mass Effect
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Mass Effect 3 HD Walkthrough
Mass Effect 3 HD Walkthrough with Charmed
Mass Effect 3 HD Walkthrough with Charmed Insanity
Mass Effect 3 HD Walkthrough with Charmed Insanity Difficulty
Mass Effect 3 HD Walkthrough with Charmed Insanity Difficulty (No Commentary) part 30
Mass Effect 3 HD Walkthrough with Charmed Insanity Difficulty (No Commentary) part 30/30



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