Mass Effect 3: Puppet Master Engineer - Geth Dreadnaught part 2
Mass Effect 3 (Xbox 360)
Puppet Master Engineer (Engineer with Dominate)
Geth Dreadnaught part 2
Dominate is useless against the Geth, so I swapped in Cryo Blast instead. I could have used Overload or Incinerate (or both), but then I would be just a regular tech-bursting Engineer and not a Puppet Master Engineer.
Tali is required for this mission, but I chose James as my other squadmate. I brought James partly to artificially increase the difficulty, and partly so I would not hear him complain later that he wished he was on the mission.
I did not have much fun and I played very poorly. I had trouble aiming and shooting, and I kept getting shot. I died several times in this section (not shown) because I ran out of ammo and was forced to try to melee everything to death. I am using only the Claymore and did not equip the Spare Thermal Clip mod.
You will notice that I do not shoot very much in this section. Due to me dying several times because of lack of ammo, I tried to kill the lower-tiered enemies with powers, melee, and squadmate weapons and powers, and saved the ammo for the Geth Primes.
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