MASS EFFECT ANDROMEDA [Walkthrough Gameplay ITA HD - PARTE 12]

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Mass Effect: Andromeda
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Walkthrough
Duration: 41:42
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MASS EFFECT ANDROMEDA [Walkthrough Gameplay ITA HD - PARTE 12]
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Mass Effect: Andromeda è il titolo del prossimo gioco di BioWare relativo al franchise di Mass Effect. Il rilascio è previsto per il 23 marzo 2017.

TramaModifica
Il gioco si svolge nella galassia di Andromeda, "molto distante in tempo e spazio dagli eventi della trilogia originale," ed è "una nuova avventura". Il personaggio sarà un umano che potrà essere sia un uomo che una donna.
Anche se ci saranno pochi o nessun riferimento ai personaggi della trilogia originali, sono previsti alcuni cameo. Le scelte fatte nella trilogia originale potrebbero essere riconosciute, ma non influenzeranno pesantemente il gioco.

GameplayModifica
Il gameplay sarà caratterizzato da una "nuova e migliorata" versione dell'M35 Mako,] che può essere personalizzato.

Sviluppo
A differenza dei precedenti tre giochi della serie principale, che sono stati creati utilizzando l'Unreal Engine 3, Mass Effect: Andromeda è creato utilizzando il motore grafico Frostbite 3, utilizzato anche per Dragon Age: Inquisition.

Gameplay
Mass Effect Andromeda is an action role-playing game in which the player takes control of either Scott or Sara Ryder from a third-person perspective. Both Ryders' appearances and first names can be determined by the player. The appearance of their father, Alec, is automatically adjusted based on how the Ryder twins look. Upon beating the game, a New Game+ is unlocked, which allows the player to restart the game with certain bonuses and switch to using the other Ryder, if interested. Players can also choose to continue playing with their existing character and complete unfinished missions.

Unlike previous installments in the Mass Effect series, where players begin each new game by choosing from six different character classes that each have their own unique set of skills, players instead have free rein to assign any skills that they want and build towards a specialty over the course of the game. For example, if the player chooses to invest solely in biotic skills, Ryder will unlock the Adept profile, which results in bonuses related to that play style. Experience points for spending on skills are earned by completing missions, and there is no cap on the number of points that can be earned.[8] Points assigned to each skill can be constantly reallocated so that players can experiment with multiple gameplay approaches without having to restart their games and build up their skills from scratch again

Developer: BioWare
Publisher: EA Electronic Arts
Genre: Action Role-Playing Game, Third-Person Shooter
Release Date: March 21, 2017
Platforms: PlayStation 4, Xbox One, Windows PC







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