Massive MELEE Nerfs! Item Changes in DEADLOCK Update 09-12-2024

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Deadlock (2013)
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Deadlock Update 09-12-2024 brings various item changes! But they buffed my favorite item!

❤️PATREON:   / dukesloth  

Full patch notes: https://forums.playdeadlock.com/threa...

00:00 - Weapon T1
01:34 - Weapon T2
03:21 - Weapon T3
04:19 - Weapon T4
04:58 - Vitality T1
05:24 - Vitality T2
05:52 - Vitality T3
06:38 - Vitality T4
07:32 - Spirit T1
08:56 - Spirit T2
09:14 - Spirit T3
09:56 - Spirit T4

Full list of the item changes:
[ Weapon Items ]

- Headshot Booster: Bonus damage reduced from 45 to 40
- High-Velocity Mag: Weapon Damage reduced from 14% to 12%
- Restorative Shot: Healing from heroes increased from 35 to 40
- Restorative Shot: Healing from troopers increased from 10 to 15
- Hollow Point Round: Conditional Weapon Damage increased from 20% to 22%
- Rapid Rounds: Fire Rate reduced from 12% to 9%
- Rapid Rounds: No longer provides -50 Max Health

- Active Reload: Lifesteal reduced from 22% to 20%
- Mystic Shot: Spirit damage now considers bullet falloff
- Mystic Shot: Cooldown reduced from 6s to 5s
- Berserker: Bullet Resist reduced from 8% to 7%
- Long Range: Bullet Shield increased from +90 to +140
- Melee Charge: Charge distance bonus is moved to innate section
- Melee Charge: Passive now has a 8s cooldown
- Melee Charge: When passive triggers, you deal bonus +20% Melee Damage
- Melee Charge: Now gives a UI indication when reload procs
- Soul Shredder Bullets: Weapon Damage increased from 6% to 7%
- Fleetfoot: Active move speed reduced from 4 to 3
- Fleetfoot: Cooldown reduced from 22s to 18s
- Fleetfoot: Health increased from +75 to +90

- Warpstone: Range reduced from 13m to 11m
- Heroic Aura: Active movement speed bonus reduced from 3 to 2
- Burst Fire: Now provides +70 Health
- Sharpshooter: Bullet Health increased from +175 to +200
- Hunter's Aura: Bullet Resist reduction reduced from -10% to -9%
- Titanic Magazine: Bullet Resist increased from 15% to 18%
- Alchemical Fire: Spirit Power increased from +7 to +11

- Crippling Headshot: Debuff duration reduced from 5s to 4s
- Lucky Shot: Bonus Damage increased from 80% to 90%
- Glass Cannon: Max stacks increased from 5 to 7
- Silencer: Damage increased from 15% to 20%
- Frenzy: Linger duration increased from 4s to 6s


[ Vitality Items ]

- Healing Rite: Now grants +3 Spirit Power
- Enduring Spirit: Spirit Lifesteal increased from 8% to 10%
- Melee Lifesteal: Melee damage reduced from 15% to 13%

- Health Nova: Now requires Healing Rite
- Health Nova: Now grants +4 Spirit Power
- Health Nova: Range reduced from 18m to 15m
- Divine Barrier: Bullet Shield shield reduced from 300 to 260
- Divine Barrier: Spirit Shield shield reduced from 300 to 260

- Rescue Beam: Heal reduced from 30% to 26%
- Rescue Beam: Cast range reduced from 45m to 36m
- Rescue Beam: No longer requires Healing Rite
- Fortitude: Lane troopers do not reset the passive regen timer
- Lifestrike: Melee damage reduced from 40% to 35%
- Majestic Leap: Cooldown reduced from 24s to 22s
- Metal Skin: Cooldown reduced from 22s to 20s

- Inhibitor: Fixed damage reduction on bullets not being reduced by a percentage properly
- Colossus: Radius increased from 10m to 12m
- Colossus: Cooldown reduced from 45s to 35s
- Phantom Strike: Damage reduced from 150 to 75
- Phantom Strike: Spirit Power scaling reduced from 2 to 1
- Soul Rebirth: No longer grants 20% Weapon Damage
- Soul Rebirth: Cooldown Reduction reduced from 18% to 15%
- Unstoppable: Fixed not preventing Disarm properly


[ Spirit Items ]

- Spirit Strike: Melee damage reduced from 15% to 12%
- Spirit Strike: Debuff duration reduced from 13s to 11s
- Spirit Strike: Spirit Shield reduced from 100 to 80
- Spirit Strike: Regen reduced from 1 to 0.8
- Mystic Reach: Spirit Resist increased from 5% to 6%
- Mystic Reach: Ability Range increased from 15% to 16%
- Extra Spirit: Spirit increased from 8 to 9
- Ammo Scavenger: Neutral kills now count as a soul capture
- Ammo Scavenger: Buff duration increased from 35s to 40s

- Withering Whip: Fire Rate slow increased from 30% to 40%
- Slowing Hex: Projectile speed increased by 20%
- Quicksilver Reload: Damage increased from 50 to 65

- Surge of Power: Imbued ability now grants +10% Fire Rate when used (same 6s duration as the movespeed buff)
- Rapid Recharge: Now gains +12% Weapon Damage (T1 Extra Charge gives +6%)
- Improved Burst: Damage reduced from 10% of Max HP to 9%
- Improved Reach: Spirit Power increased from +6 to +8
- Torment Pulse: Health increased from +125 to +140
- Silence Glyph: Spirit Shield reduced from +200 to +150

- Echo Shard: Spirit Power increased from +8 to +12

#Deadlock #patch #update
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